Free Download Ace Combat X Skies Of Deception PSP | sonigame.blogspot.com - In the game's campaign mode, the player plays the role of the flight lead in Gryphus Squadron, of the Aurelian Air Force. The game is broken down into numerous missions which involve various combat objectives, such as attacking ground targets, air targets, or naval targets. At the completion of each mission, a rank and points are awarded based on the completion time and enemies destroyed. The "Free Mission" mode allows levels unlocked in the campaign mode to be replayed to achieve a higher rank or gain points for the purchase of planes or equipment.
Ace Combat X also includes a multiplayer mode, using Ad Hoc wireless to connect up to four players. There are two types of multiplayer modes: a cooperative mode against 2-6 A.I.-controlled fighters and a versus modes pitting human players against one another. The versus modes include: Dogfight - Survival, Dog Fight - Shoot Out, Base Attack (attack/defend), Air Superiority (King of the Hill), Beacon Battle (Capture the Flag) and Escort Mission. The wingman command system is no longer available because of the limited number of buttons on the PSP.
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Ace Combat is a semi-realistic combat flight simulator series, it shares most features with other games of the genre. The player can fly a variety of real and fictional combat aircraft—fighters, attackers, multirole fighters, bombers, and ground-attack aircraft. The player can choose from either a first- or third-person view. The first-person view can be displayed from within the cockpit or simply with a HUD. The HUD is similar to other Ace Combat games, except the player is allowed a visual of the target on the upper-left of the screen, and a Multi-Purpose Gauge (MPG) on the upper-right used for different types of objectives (distance between a target unit and a destination, health of friendly units, number of enemy units left, etc.). Medals are awarded by completing various objectives in campaign, free mission, or multiplayer mode. There are also advanced controls
In campaign mode, the storyline drives the missions that the player is given, however there are many times when the player is faced with a decision as to which mission to take or the order in which to fly a set of missions. These decisions can affect the storyline and later missions by triggering or not triggering certain events. For instance, the player may be faced with a shorter time limit due to limited fuel, or they may gain an advantage against the enemy by partially disabling the enemy's weapons. Certain special missions can only be played if the player takes a particular campaign path. However, in Free Mission mode, the player can choose to play unlocked missions in any of the possible mission conditions.
Most of the missions in the game are laid out as simply "search-and-destroy", where the player must engage a target and destroy it within a time limit; the only variations to this layout is whether the targets are air-to-air or air-to-ground (land or sea) or a combination.
However, there are a variety of mission-altering conditions including but not limited to:
- Escort/Defense (where the player must protect an ally from destruction by enemy craft or ground vehicles)
- Air Restrictive (where the player must remain either below or above a certain altitude/speed)
- Stealth (where the player must avoid detection by radar or ground units, may be combined with an altitude restriction)
- Jamming (where the player's radar and lock-on will be hindered or disabled)
- Assault on Base (where the player must attack/destroy an enemy stronghold)
- Interdiction (where the player must destroy a target before it, or another unit, reaches a critical boundary or location)
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